A
1 file version, leave this alone

  3 none-pitch-roll-heading-throttle
  6 |-reverse

621 number of Elumens dome renders (www.Elumens.com)
622 Elumens texture dx and dy
623 |(pix)
624 Elumens dome orientation
625 |-(heading, pitch, roll deg)

  0 heading { This is the heading that the aircraft will be placed at if you click on the map.
  1 alt { This is the altitude that the aircraft will be placed at if you click on the map.
  2 speed { This is the true groundspeed that the aircraft will be placed at if you click on the map.

409 frame rate, time ratio	| freq  /sec  time ratio                                                                        
410 elapsed times			|elaps  time timer  time local  time  zulu  time                                     pause   0/1
411 speed, vertical speed	|Vtrue  ktas  Vind  kias Vtrue   mph  Vind   mph   VVI   fpm             Vgrnd  ktas Vgrnd   mph
412 Mach, G-load			| Mach ratio Gload norml Gload axial Gload  side                                                
413 attack angles, paths	|alpha   deg  beta   deg hpath   deg vpath   deg                                      slip   deg
414 atmosphere: sea level	|SLprs  inHG SLtmp  degC  wind speed  wind   dir                                                
415 atmosphere: ambient		|AMprs  inHG AMtmp  degC LEtmp  degC gravi  fts2  dens  part     Q   psf     A  ktas            
416 atmosphere: systems		|ALprs  inHG edens  part             vacum force  elec force             vacum  gyro  elec  gyro
417 joystick   ail/elv/rud	| elev  yoke ailrn  yoke ruddr  yoke sweep  rqst  vect  rqst                                    
418 art stab   ail/elv/rud	| elev astab ailrn astab ruddr astab                                                            
419 flight con ail/elv/rud	| elev  surf ailrn  surf ruddr  surf nwhel steer                                                
420 wing sweep/thrust vect	|sweep ratio sweep 1,deg sweep 2,deg sweep 3,deg sweep h,deg tvect   deg                        
421 trim/flap/slat/brakes	| trim  elev  trim ailrn  trim ruddr  trim rotor  flap reqst  flap postn  slat ratio sbrak ratio
422 gear/brakes				| gear   0/1 wbrak  part lbrak  part rbrak  part                                                
423 angular moments			|    M  ftlb     L  ftlb     N  ftlb                                                            
424 angular accelerations	| Qdot  d/ss  Pdot  d/ss  Rdot  d/ss                                                            
425 angular velocities		|    Q   d/s     P   d/s     R   d/s                                                            
426 pitch, roll, headings	|pitch   deg  roll   deg hding  true hding   mag mavar   deg   bug   mag                        
427 lat, lon, altitude		|  lat   deg   lon   deg   alt ftmsl   alt ftagl               alt   ind   lat south   lon  west
428 X, Y, Z, dist travelled	|    X     m     Y     m     Z     m                                      dist    ft  dist    nm
429 all planes: X			|    X  1, m     X  2, m     X  3, m     X  4, m     X  5, m     X  6, m     X  7, m     X  8, m
430 all planes: Y			|    Y  1, m     Y  2, m     Y  3, m     Y  4, m     Y  5, m     Y  6, m     Y  7, m     Y  8, m
431 all planes: Z			|    Z  1, m     Z  2, m     Z  3, m     Z  4, m     Z  5, m     Z  6, m     Z  7, m     Z  8, m
432 throttle setting		|thro1  part thro2  part thro3  part thro4  part thro5  part thro6  part thro7  part thro8  part
433 engine setting			|mode1   set mode2   set mode3   set mode4   set mode5   set mode6   set mode7   set mode8   set
434 prop setting			|prop1   set prop2   set prop3   set prop4   set prop5   set prop6   set prop7   set prop8   set
435 mixture setting			|mixt1 ratio mixt2 ratio mixt3 ratio mixt4 ratio mixt5 ratio mixt6 ratio mixt7 ratio mixt8 ratio
436 carb heat setting		|heat1 ratio heat2 ratio heat3 ratio heat4 ratio heat5 ratio heat6 ratio heat7 ratio heat8 ratio
437 ignition setting		|igni1   set igni2   set igni3   set igni4   set igni5   set igni6   set igni7   set igni8   set
438 cowl flap setting		|cowl1   set cowl2   set cowl3   set cowl4   set cowl5   set cowl6   set cowl7   set cowl8   set
439 engine power			|power  1,hp power  2,hp power  3,hp power  4,hp power  5,hp power  6,hp power  7,hp power  8,hp
440 engine thrust			|thrst  1,lb thrst  2,lb thrst  3,lb thrst  4,lb thrst  5,lb thrst  6,lb thrst  7,lb thrst  8,lb
441 engine torque			|entrq  ftlb entrq  ftlb entrq  ftlb entrq  ftlb entrq  ftlb entrq  ftlb entrq  ftlb entrq  ftlb
442 prop RPM				|rpm 1  prop rpm 2  prop rpm 3  prop rpm 4  prop rpm 5  prop rpm 6  prop rpm 7  prop rpm 8  prop
443 prop pitch				|pitch   deg pitch   deg pitch   deg pitch   deg pitch   deg pitch   deg pitch   deg pitch   deg
444 propwash/jetwash		|pwash    kt pwash    kt pwash    kt pwash    kt pwash    kt pwash    kt pwash    kt pwash    kt
445 MP						|MP  1  inhg MP  2  inhg MP  3  inhg MP  4  inhg MP  5  inhg MP  6  inhg MP  7  inhg MP  8  inhg
446 N1						|N1  1  pcnt N1  2  pcnt N1  3  pcnt N1  4  pcnt N1  5  pcnt N1  6  pcnt N1  7  pcnt N1  8  pcnt
447 EPR						|EPR 1  part EPR 2  part EPR 3  part EPR 4  part EPR 5  part EPR 6  part EPR 7  part EPR 8  part
448 FF						|FF  1  lb/h FF  2  lb/h FF  3  lb/h FF  4  lb/h FF  5  lb/h FF  6  lb/h FF  7  lb/h FF  8  lb/h
449 EGT						|EGT 1 ratio EGT 2 ratio EGT 3 ratio EGT 4 ratio EGT 5 ratio EGT 6 ratio EGT 7 ratio EGT 8 ratio
450 ITT						|ITT 1   deg ITT 2   deg ITT 3   deg ITT 4   deg ITT 5   deg ITT 6   deg ITT 7   deg ITT 8   deg
451 oil press				|OILP1 ratio OILP2 ratio OILP3 ratio OILP4 ratio OILP5 ratio OILP6 ratio OILP7 ratio OILP8 ratio
452 oil temp				|OILT1 ratio OILT2 ratio OILT3 ratio OILT4 ratio OILT5 ratio OILT6 ratio OILT7 ratio OILT8 ratio
453 battery amperage		|batam ratio batam ratio batam ratio batam ratio batam ratio batam ratio batam ratio batam ratio
454 battery voltage			|volt1 ratio volt2 ratio volt3 ratio volt4 ratio volt5 ratio volt6 ratio volt7 ratio volt8 ratio
455 fuel pump				|pump1   0/1 pump2   0/1 pump3   0/1 pump4   0/1 pump5   0/1 pump6   0/1 pump7   0/1 pump8   0/1
456 generator				|genr1   0/1 genr2   0/1 genr3   0/1 genr4   0/1 genr5   0/1 genr6   0/1 genr7   0/1 genr8   0/1
457 inverter				|invr1   0/1 invr2   0/1 invr3   0/1 invr4   0/1 invr5   0/1 invr6   0/1 invr7   0/1 invr8   0/1
370 idle speed				|idle1   0/1 idle2   0/1 idle3   0/1 idle4   0/1 idle5   0/1 idle6   0/1 idle7   0/1 idle8   0/1
458 starter timeout			|star1   sec star2   sec star3   sec star4   sec star5   sec star6   sec star7   sec star8   sec
459 aero forces				| lift    lb  drag    lb  side    lb                                                            
460 engine forces			|norml    lb axial    lb  side    lb                                                            
461 landing gear vert force	| gear    lb  gear    lb  gear    lb  gear    lb  gear    lb  gear    lb                        
462 landing gear vert def	| gear    ft  gear    ft  gear    ft  gear    ft  gear    ft  gear    ft                        
463 lift over drag ratio	|  L/D ratio                cl total    cd total                                                
464 prop efficiency			|Peff1 ratio Peff2 ratio Peff3 ratio Peff4 ratio Peff5 ratio Peff6 ratio Peff7 ratio Peff8 ratio
465 defs: ailerons 1		|Lailn 1,deg Railn 1,deg Lailn 1,deg Railn 1,deg Lailn 1,deg Railn 1,deg LAiln 1,deg Railn 1,deg
262 defs: ailerons 2		|Lailn 2,deg Railn 2,deg Lailn 2,deg Railn 2,deg Lailn 2,deg Railn 2,deg LAiln 2,deg Railn 2,deg
466 defs: roll spoilers 1	|Lsplr  ,deg Rsplr  ,deg Lsplr  ,deg Rsplr  ,deg Lsplr  ,deg Rsplr  ,deg Lsplr  ,deg Rsplr  ,deg
 40 defs: roll spoilers 2	|Lsplr  ,deg Rsplr  ,deg Lsplr  ,deg Rsplr  ,deg Lsplr  ,deg Rsplr  ,deg Lsplr  ,deg Rsplr  ,deg
467 defs: elevators			| elev   deg  elev   deg                                                                        
468 defs: rudders			|ruddr   deg ruddr   deg                                                                        
469 defs: yaw-brakes		|Lyawb  ,deg Ryawb  ,deg Lyawb  ,deg Ryawb  ,deg Lyawb  ,deg Ryawb  ,deg Lyawb  ,deg Ryawb  ,deg
470 TOTAL vert thrust vects	|vert1 tvect vert2 tvect vert3 tvect vert4 tvect vert5 tvect vert6 tvect vert7 tvect vert8 tvect
471 TOTAL lat  thrust vects	|latr1 tvect latr2 tvect latr3 tvect latr4 tvect latr5 tvect latr6 tvect latr7 tvect latr8 tvect
472 pitch cyclic disc tilts	|pitch cycli pitch cycli pitch cycli pitch cycli pitch cycli pitch cycli pitch cycli pitch cycli
473 roll cyclic disc tilts	| roll cycli  roll cycli  roll cycli  roll cycli  roll cycli  roll cycli  roll cycli  roll cycli
474 pitch cyclic flapping	|pitch  flap pitch  flap pitch  flap pitch  flap pitch  flap pitch  flap pitch  flap pitch  flap
475 roll cyclic flapping	| roll  flap  roll  flap  roll  flap  roll  flap  roll  flap  roll  flap  roll  flap  roll  flap
476 payload weights			|payld    lb  fuel #1 lb  fuel #2 lb  fuel #3 lb jetti    lb                                    
477 total weights and CG	|empty    lb curnt    lb maxim    lb                cg ftref                                    
478 grnd effect lift, wings	|wing1 L cl* wing1 R cl* wing2 L cl* wing2 R cl* wing3 L cl* wing3 R cl* wing4 L cl* wing4 R cl*
479 grnd effect drag, wings	|wing1 L cd* wing1 R cd* wing2 L cd* wing2 R cd* wing3 L cd* wing3 R cd* wing4 L cd* wing4 R cd*
480 grnd effect lift, stabs	|hstab L cl* hstab R cl* vstb1   cl* vstb2   cl*                                                
481 grnd effect drag, stabs	|hstab L cd* hstab R cd* vstb1   cd* vstb2   cd*                                                
482 grnd effect lift, props	|prop1   cl* prop2   cl* prop3   cl* prop4   cl* prop5   cl* prop6   cl* prop7   cl* prop8   cl*
483 grnd effect drag, props	|prop1   cd* prop2   cd* prop3   cd* prop4   cd* prop5   cd* prop6   cd* prop7   cd* prop8   cd*
484 wing lift				|wing1  lift wing1  lift wing2  lift wing2  lift wing3  lift wing3  lift wing4  lift wing4  lift
485 wing drag				|wing1  drag wing1  drag wing2  drag wing2  drag wing3  drag wing3  drag wing4  drag wing4  drag
486 stab lift				|hstab  lift hstab  lift vstb1  lift vstb2  lift                                                
487 stab drag				|hstab  drag hstab  drag vstb1  drag vstb2  drag                                                
488 COM 1/2 frequency		|COM 1  freq COM 1  stby COM 2  freq COM 2  stby                                                
489 NAV 1/2 frequency		|NAV 1  freq NAV 1  stby NAV 2  freq NAV 2  stby NAV 1  type NAV 2  type ILS 1   crs ILS 2  crs
490 NAV 1/2 OBS				|NAV 1   OBS NAV 1  flag NAV 2   OBS NAV 2  flag                                                
491 NAV 1/2 deflections		|VOR 1  hdef VOR 1  vdef VOR 1   brg VOR 1  dist VOR 2  hdef VOR 2  vdef VOR 2   brg VOR 2  dist
492 ADF 1/2 status			|ADF 1  freq ADF 1  card ADF 1 r-brg             ADF 2  freq ADF 2  card ADF 2 r-brg            
493 DME status				|  DME selec   DME  dist   DME speed   DME  time   DME found   DME nav01   DME  freq   DME found
494 GPS status				|  GPS  mode   GPS index  dist    nm   OBS   mag   crs  true  hdef  dots  flag to/fr   rel  brng
495 XPNDR status			|trans  freq trans    ID trans inter                                                            
498 MARKER status			|   OM morse    MM morse    IM morse audio activ                                                
496 autopilot status		| mode speed  mode hding  mode   alt  mode  hnav  mode  vnav  mode backc                        
201 autopilot status		|  set speed   set hding   set   vvi  dial   alt   set   alt   set pitch                        
499 switches 1				|battr power avion power   nav light beacn light strob light landi light   HUD power   HUD brigt
500 switches 2				|pitot  heat anice power  auto brake  taxi light yawda power arstb power FADEC power FADEC power
501 switches 3				|psync power arres  gear  ecam  mode radal   bug p-rot power p-rot level  fuel   sel  auto feath
497 switches 4 FD/HSI/RMI	| mode  mode pitch   deg  roll   deg   HSI selct   RMI selct audio selct   map range            
502 pressurization status	|  alt   set   vvi   set   alt   act   vvi   act  test  time bleed   air                        
503 weapon status			| hdng totrg  ptch totrg     R d/sec     Q d/sec  rudd ratio  elev ratio     V   kts   dis    ft
504 camera location			|camra     X camra     Y camra     Z camra pitch camra  hdng camra  roll camra  zoom            
505 warnings				|annun  test accpt  work cautn  work  gear  work stall  warn lorot  warn                        
506 annunciators: general	|mastr  caut mastr accpt  auto disco   low vacum   low  volt  fuel quant   hyd press osped  test
507 annunciators: engine	| fuel press   oil press   oil  temp inver  warn gener  warn  chip detec engin  fire  auto ignit
508 Vspeeds					|  Vso  ktas    Vs  ktas   Vfe  ktas   Vle  ktas   Vno  ktas   Vne  ktas   Mmo  Mach            
509 hardware options		|pedal nobrk pedal wibrk   PFC   fun   PFC  cert   PFC pedal   PFC cirrs                        
519 generator amperage		|genam ratio genam ratio genam ratio genam ratio genam ratio genam ratio genam ratio genam ratio
522 engine RPM				|rpm 1 engin rpm 2 engin rpm 3 engin rpm 4 engin rpm 5 engin rpm 6 engin rpm 7 engin rpm 8 engin
524 failures				| fail grp 1  fail grp 2  fail grp 3  fail grp 4  fail grp 5  fail grp 6  fail grp 7  fail grp 8
579 ice states				|pitot   ice  prop   ice inlet   ice windo   ice frame   ice                                    
  7 ground location			| cntr     X  cntr     Y  cntr     Z slope     X slope     Z                                    

594 Set Up Input Sprockets
595 "You are about to see the Apple standard Input Sprockets Interface.
596 Assign each button on the screen to a sequential axis or button, starting with #1.
597 HOLD DOWN THE OPTION KEY TO GET ACCESS TO ALL THE AXIS AND BUTTONS!
589 Calibrate Joystick Hardware
590 After you close this alert box, wiggle each AXIS around a bit.
591 By watching what axis move when you do this, assign each axis to the right function in X-Plane.
592 After assigning each axis, wiggle it through it's FULL range of motion to calibrate it.
593 Then press each button you have and select what that button does on the right.
572 { See which joystick movement causes this axis to move... then assign to whatever function you like in the sim!

350 Credits
351 Find Airport
352 Sound
353 Data Input & Output
354 Joystick & Equipment
355 Rendering Options
356 Movie Options
357 Date & Time
358 Weather
359 Weight & Balance & Fuel
360 System Failures
361 Operations & Warnings
362 Quick-Flight Setup
363 Other Aircraft
364 Local Region
365 Three-D Map
366 Planet
367 Graphics Output
368 Pilot Logbook
371 Instructions
369 Flight Plan
630 Environmental Properties

266 IP address of other player                (ENTER key to chat)
267 IP address of extra visual/cockpit/any #1 (this is master machine)
268 IP address of extra visual/cockpit/any #2 (this is master machine)
269 IP address of extra visual/cockpit/any #3 (this is master machine)
270 IP address of extra visual/cockpit/any #4 (this is master machine)
271 IP address of extra visual/cockpit/any #5 (this is master machine)
272 IP address of master machine              (this is extra visual)
273 IP address of master machine              (this is extra cockpit)
274 IP address of master machine              (this is extra anything)
275 IP address of master machine              (this is instructor console)
276 IP address of instructor console          (this is master machine)
277 IP address of motion platform             (send motion data)
278 IP address of data reciever               (from data output screen)

377 net data outputting!
378 disk outfile saving!
379 tire blown!
380 structure over-G!
381 structure over-speed!
382 flap over-speed!
383 gear over-speed!
384 carb ice suspected!

 89 |min
 90 |min
 91 |kts
 92 |ft
 93 always working-mean time to fail-exact time to fail-fail at speed-fail at altitude-fail if CTRL f or JOY-inoperative
 94 |Open this Quick-Flight window at every start-up. { Indicate here if you want X-Plane to always boot to this screen.
 95 |Always track system date and time. { If you select this, X-Plane will track the system clock of your computer.
215 %d local
216 %d zulu



 96 |Periodically DOWNLOAD Real-Weather file 'METAR.RWX' from the Internet { This option will download a real weather file called 'METAR.RWX' from the net that contains actual current weather at thousands of airports across the world. This weather is recorded every hour, and can be used (with the option below) to set the weather in X-Plane to match the real world!
 99 |Periodically SCAN Real-Weather file 'METAR.RWX' to set weather in X-Plane { Set this option, and X-Plane will use the 'METAR.RWX' file downloaded from the net (using the option above) to set the weather for you wherever you fly to the actual current conditions at that location!
 
 97 download and scan Real-Weather every|sec. { If you are using Real-Weather, X-Plane will scan the file this often to keep the weather accurate for your region. More scans will pause the sim more often while it reads that big file!
 98 allow max visibility of|nm. { If you are using Real-Weather, X-Plane will limit how much visibility the Real-Weather can set in the sim to keep the Real-Weather from going to too high a vis for your CPU.




101 haze layer-hi cirrus-lo stratus-scattered-broken-overcast
102 cloud tops|(MSL) { The cloud tops (MSL) are how far the tops of the clouds are above Mean Sea Level.
103 cloud bases|(MSL) { The cloud bases (MSL) are how far the bases of the clouds are above Mean Sea Level.
104 |(AGL) { The cloud bases (AGL) are how far the bases of the clouds are Above Ground Level.
105 temp at sea level| { The temperature affects the engine power output and the lift, drag, and pitching forces of all of the airfoils (including the prop). Warmer temperatures will result in thinner air and lower engine power output and airfoil forces.
106 temp at sea level| { The temperature affects the engine power output and the lift, drag, and pitching forces of all of the airfoils (including the prop). Warmer temperatures will result in thinner air and lower engine power output and airfoil forces.
107 baro pres at sea level| { This is the barometric pressure that would exist at sea level at your current location. Lower barometric pressure will result in thinner air and lower engine power output and airfoil forces.
108 baro pres at sea level| { This is the barometric pressure that would exist at sea level at your current location. Lower barometric pressure will result in thinner air and lower engine power output and airfoil forces.
109 |-deg F { Use these units for ATIS, cockpit display, entering weather, etc.
110 |-deg C { Use these units for ATIS, cockpit display, entering weather, etc.
111 |-inch HG { Use these units for ATIS, cockpit display, entering weather, etc.
112 |-millibars { Use these units for ATIS, cockpit display, entering weather, etc.
217  NM: socked in
218  NM: hardball IFR
219  NM: serious IFR
220  NM: instrument
221  NM: marginal visual
222  NM: adequate visual
223  NM: visual
224  NM: severe clear
225 severe
226 heavy
227 moderate
228 light
229 none
230 very high
231 high
232 moderate
233 slight
234 none
235 rapidly improving
236 gradually improving
237 stagnant
238 gradually deteriorating
239 rapidly deteriorating
240 visibility
241 precip
242 thunderstorms
243 wind and turbulence
244 microburst probability
245 rate of change
582 Cancel
246 Go To This Airport
247 Author:
248 Description:
249 Open Aircraft
250 Move the mouse around the window to select a a location to place your plane.
251 The arrow keys rotate the planet.
252 Just zap the window to AVOID placing the aircraft.
253 Current selection latitude:
254 Current selection longitude:
255 Output Options: Internet via UDP : Disk file 'data.out' : Graphical Display in 'Settings' Menu : Cockpit During Flight

533 { This data will go to the internet. If you have an ethernet cable hooking this machine to another machine or a network then it will go there. See the INTERNET CONNECTIONS window in the SETTINGS menu for more info.
534 { This data will go to a file called 'data.out' in simple text format. This data can be used for graphing, spreadsheets, manual interpretation, or other light reading.
535 { This data will go to the graphics display for visual reference. Check it out at 'Graphic Flight Record' in the 'Output' menu. This is useful for looking at trends over some period of time.
536 { This data will go to the cockpit display in numerical form so you can look at the exact numbers in flight. This is handy for rapid in-flight testing.

113 detail:|propellers { This gives more detail than the totals available in this window. Cockpit only... Too much info for other output methods.
114 detail:|wings { This gives more detail than the totals available in this window. Cockpit only... Too much info for other output methods.
115 detail:|stabs { This gives more detail than the totals available in this window. Cockpit only... Too much info for other output methods.

256 Connect to the internet however you normally connect to surf, check email, etc. Run your web browser to test your connection if you like.
257 Enter the TCP/IP address of THE OTHER computer below.
258 YOUR IP address, which you must tell your friend, is:

259 I am NOT recieving transmissions from the other machine!
260 seconds since last transmission, I am recieving transmissions from him, BUT HE IS NOT GETTING OURS!
261 seconds since last transmission, I am in full communication with the other machine. Let's rock.

116 send rate|/sec { Send the data to the internet this fast.

400 RESOLUTIONS (higher resolutions require MORE VIDEO RAM)
401 RENDERING OPTIONS (more rendering options require MORE CPU SPEED)
402 SPECIAL VIEWING CONTROLS
539 3-D CLOUD CONTROLS

118 minimal-low-normal-high-very high-extreme res!
119 texture resolution|Video cards with only 8 or 16 meg of VRAM should use lower texture resolution. { The changes will take a few moments to apply while all the textures are read in again at the new resolution.
120 |set resolution on X-Plane startup { This is normally turned on, causing X-Plane to set your computer to the same res as as X-Plane. You could try turning it off to run at different monitor resolutions than X-Plane, though, if you like.
121 screen res|x { This is the monitor resolution you wish to run at. 1024x768 is recomended.
122 |(pix) { This is the monitor resolution you wish to run at. 1024x768 is recomended.
123 16 bit-32 bit
214 |Video cards with only 8 meg of VRAM should stick with 1024x768, 16-bit color. People with more VRAM can try 32-bit graphics for better colors. { The changes will take effect at re-start. At least 16 meg of VRAM is required for 32-bit color.
124 |number of aircraft { This will draw other aircraft flying around, hitting the frame-rate a bit.
125 |draw custom obstacles { This will draw custom buildings, etc, hitting the frame-rate a bit.
127 |draw textured lights { This option looks good but needs a fast computer!
540 |draw shadows & reflections { This option draws the shadows from the clouds on the ground, and sun reflections on the water around sunset. On good 3-D cards with good multi-texturing abilities, this does not hit the frame-rate hard at all!
128 |dim under high g-load or hypoxia { This will dim the view as you pull high-G or experience hypoxia from not using the pressurization system (if equipped), simulating blackout.
129 |draw taxilines { This will draw taxilines at the airports.
130 |draw forest fires { This will draw random forest fires, which you can put out by flying over them in the Bombardier Seaplane and dropping flame retardant on them.
131 |draw oil rigs { This will draw oil rigs for you to land helicopters (or the V-22 Osprey???) on.
132 |draw carriers & frigates { This will draw aircraft carriers and frigates which you can land planes and helos on.
627 |draw aircraft on the ground { This will draw other craft parked aroud the ramp at the larger airports.
133 |draw vector roads, rivers, railroads, and powerlines { This will draw roads, railroad tracks, and powerlines in accurate locations, allowing you to practice landing on highways after an engine failure.
134 |draw cars on the vector roads { This will draw cars on the roads, allowing you to practice merging with highway traffic as you land after an engine-failure.
135 |auto-gen density { This controls how many buildings are auto-generated. Higher number means more densely-packed buildings.
136 |auto-gen distance { This controls how far away buildings are auto-generated. Higher number means more buildings, plotted from greater distances away.

541 number cloud of cloud puffs|-(ratio to default) { A lot of small puffs looks more realistic than a few large puffs, but takes a more powerful CPU, bus, and video card. Use 1.0 as a decent default... or more or less as your computer allows with good framerate.
542 size cloud of cloud puffs|-(ratio to default) { A lot of small puffs looks more realistic than a few large puffs, but takes a more powerful CPU, bus, and video card. Use 1.0 as a decent default... or more or less as your computer allows with good framerate.
545 NOTE: 3-D VOLUMETRIC CLOUDS REQUIRE EXPONENTIAL COMPUTING POWER TO HANDLE, AND THIS IMPLEMENTATION IS STILL EARLY IN DEVELOPMENT. WE WILL BE OPTIMIZING 3-D CLOUDS FOR APPEARANCE AND FRAMERATE AS THE BETA-PROCESS PROGRESSES.

137 field of view|(deg) { This indicates how wide the field of view is. Narrower field of view like using a zoom-lense. 70 degrees is the default.
138 minimum frame rate|(fps) { X-Plane will automatically reduce the visibility to keep the frame rate at least this high. A higher frame-rate is desired by the flight model.
139 lateral offset for networked computer scenery| { Experiment with these offsets if using multiple computers for wrap-around views, as set up in the internet options screen.
140 |(degrees, then ratio. this is the side offset for wrap-around views) { Experiment with these offsets if using multiple computers for wrap-around views, as set up in the internet options screen.
141 vertical offset for networked computer scenery| { Experiment with these offsets if using multiple computers for wrap-around views, as set up in the internet options screen.
142 |(degrees, then ratio. this is the side offset for wrap-around views) { Experiment with these offsets if using multiple computers for wrap-around views, as set up in the internet options screen.
537 |vertical monitor left { This monitor will be an external view tilted on it's side 90 degrees.
538 |vertical monitor right { This monitor will be an external view tilted on it's side 90 degrees.
583 roll offset for networked computer scenery|(degrees)

143 Open-GL Vendor:
144 Open-GL Renderer:
126 It is critical that you use the right 3-D card and driver to get hardware acceleration. A 'Generic' renderer probably means that you are NOT getting hardware acceleration. If this is the case, then you need an appropriate video card and drivers for it. See the www.X-Plane.com system requirements section for video card and driver info.

145 VRAM used at current settings: %5.2f meg
146 Max custom object  textures: %1d (%3.0f %% of maximum allowable)
147 Max custom terrain textures: %1d (%3.0f %% of maximum allowable)
148 Max terrain border textures: %1d (%3.0f %% of maximum allowable)

150 Serial collective with throttle|You can call Flight-Link at (530) 891-4987 for this hardware for helos. { Indicate here if you have this hardware.
151 Flight-Link radio stack|You can call Flight-Link at (530) 891-4987 for this radio-stack hardware. { Indicate here if you have this hardware.
152 Flight-Link throttle quadrant|You can call Flight-Link at (530) 891-4987 for this throttle-quadrant. { Indicate here if you have this hardware.
153 VRF tactile seat|See www.VRF.com for a tactile feedback seat. { Indicate here if you have this hardware.
154 GoFlight Cockpit Control|www.GoFlightInc.com for low-cost Cockpit Controls that you can use with X-Plane. { Indicate here if you have this hardware. Go to the Joystick Setup screen and push each button on your GT8 and/or GP8 to assign a function to it.
155 RC-transmitter converter|Go to www.Ikarus.com or www.LewEng.com for a device that lets you use your RC transmitter with X-Plane. { Indicate here if you have this hardware.
156 eDimensional 3-D glasses|www.eDimensional.com for 3-D glasses that make things look very 3-D. { Indicate here if you have this hardware.
159 none-1 throttle mixture-1 throttle prop mixture-1 heat throttle mixture-2 throttle prop mixture-2 throttle prop mixture reverse-2 prop throttle mixture-2 prop throttle mixture reverse-2 jet-3 jet-4 jet-Boeing 737-PFC Avionics only
157 PFC:|Use for fun. This removes restrictions on Space Shuttle approaches, etc. { 412 321-3280 to contact Fidelity for hardware that lets you log flight time in X-Plane.
158 PFC:|Use for FAA-approved training. Space Shuttle approaches, etc, are disabled. { 412 321-3280 to contact Fidelity for hardware that lets you log flight time in X-Plane.

160 PFC hardware has pedals { Indicate here if you have this hardware, because if you do, you can use the rudders correctly.. auto-coordination will be disabled.
161 PFC hardware has full PFC panel { Indicate here if you have this hardware, because if you do, X-Plane will listen for all the buttons and switches on it.
620 PFC hardware has center console { This is an airliner-style console for your cockpit made by PFC, enabled here.
612 PFC hardware has momentary brakes { Some PFC hardware has a TOGGLE switch to toggle the brakes. Check this option if that is what your PFC hardware uses.

162 Auto-Coordinate Anti-Torque in helos if no rudder axis selected { Indicate here if you want X-Plane to auto-coordinate the anti-torque in the helos, as you will probably want if you have no rudders.

164 -|pitch sensitivity, 100% is realistic { Enter 100% to get full (accurate) control authority.
165 -|roll sensitivity, 100% is realistic { Enter 100% to get full (accurate) control authority.
166 -|yaw sensitivity, 100% is realistic { Enter 100% to get full (accurate) control authority.
163 -|pitch flight model realism { Making this less than 100% will add artificial damping to the flight model, making the plane easier to fly but less mathematically accurate.
117 -|roll flight model realism { Making this less than 100% will add artificial damping to the flight model, making the plane easier to fly but less mathematically accurate.
198 -|heading flight model realism { Making this less than 100% will add artificial damping to the flight model, making the plane easier to fly but less mathematically accurate.


167 COM 1-COM 2
168 com-port|for serial out to PFC hardware { This is the com port your PFC hardware uses, if so equipped.
403 CONTROLS TRAVEL
279 3D card detected! Frame-rate test OK!
280 No 3D card detected! Frame-rate low!

599 { This will be the movie name of any movie created when you hit control-space.
527 frame rate of movie|(frames per second)
528 resolution of movie
529 x|(pix)
404 TIME
405 DATE
169 |Always track system date and time. { If you select this, X-Plane will track the system clock of your computer
629 timezone offset from X-Plane default|(hours) { X-Plane has a good idea of your timezone, but if you live in an area where X-Plane is off by an hour or two then enter the offset here to track system time with correct offset for your timezone.
170 light-moderate-heavy-severe
171 |meteor frequency { This will impact how frequently meteorites streak across the sky.
172 high-altitude wind layer|(feet, AGL) { This is the elevation of the winds aloft above ground level. X-Plane will interpolate smoothly between low and high winds, and will NOT extrapolate.
173 mid-altitude wind layer|(feet, AGL) { This is the elevation of the winds aloft above ground level. X-Plane will interpolate smoothly between low and high winds, and will NOT extrapolate.
174 low-altitude wind layer|(feet, AGL) { This is the elevation of the winds aloft above ground level. X-Plane will interpolate smoothly between low and high winds, and will NOT extrapolate.
175 wind speed|(kt)
176 wind direction|(deg)
177 shear speed|(kt)
178 shear direction|(deg)
179 turbulence
180 thermal tops|(ft, RIDGE LIFT will be added to this) { Thermals will taper off around this altitude. You will see some loss in thermal strength below this altitude, and total dissipation well above it. This is altitude above GROUND LEVEL.
181 thermal coverage|% { Thermals will be placed randomly.
182 thermal climb-rate|ft { Thermals will taper off near their top altitude entered above.
183 { This will influence your braking and steering abilities on the ground.
184 clean and dry-damp-wet
185 clean and dry-slushy-icy
525 uniform-patchy
186 runway conditions { This will influence your braking and steering abilities on the ground.
347 Radar Summary:
348 Regenerate Weather
349 Randomize Weather and Close Window!

  4 wave length               (ft)
  5 wave speed                (kt)
187 -wave height|(ft) { This is how high the waves are. Waves will effect any aircraft (floatplane or otherwise) that enters the water.
188 -wave direction|(deg) { This is what direction the waves are travelling in. Waves will effect any aircraft (floatplane or otherwise) that enters the water.

339 -center of gravity|-(inches from default)
340 -empty weight|(lb)
341 -payload weight|(lb)
342 -fuel weight|-(lb)
343 -JATO fuel weight|(lb)
344 -jettison weight|(lb)
345 -total weight|(lb)
346 maximum allowable weight|(lb)

189 sling cable length|(ft) { This is the length the cable that is holding the slung load, in feet.
190 mean time between failure, in hours|This effects all systems on the plane, and is IN ADDITION TO the failure probabilities listed in the other failure screens. { This is an indication of how likely the equipment on the aircraft is to fail.

283 Reset all systems to operational.

292 vacuum system
293 airspeed indicator
294 aritficial horizon
295 altimeter
296 turn indicator
297 heading indicator
298 vertical velocity
299 primary EFIS display
300 secondary EFIS display

980 nav-1 radio
981 nav-2 radio
982 ADF-1
983 ADF-2
984 GPS
985 DME
986 localizer antenna
987 glideslope antenna

301 roll control LEFT
302 roll control RIGHT
303 pitch control UP
304 pitch control DOWN
305 yaw control LEFT
306 yaw control RIGHT
307 roll trim
308 pitch trim
309 yaw trim
310 left flap activate
311 right flap activate
312 left flap remove
313 right flap remove
314 slats
315 throttle

316 landing gear 1 retract
317 landing gear 2 retract
318 landing gear 3 retract
319 landing gear 4 retract
320 landing gear 5 retract
321 landing gear 1 tire blowout
322 landing gear 2 tire blowout
323 landing gear 3 tire blowout
324 landing gear 4 tire blowout
325 landing gear 5 tire blowout

326 anti-ice system
327 cockpit lighting
328 electrical system
329 hydraulic flight cons
330 stability augmentation
331 autopilot
332 tail-rotor transmission
333 auto-feather

334 engine fail
335 engine separation
584 drive shaft
338 thrust-reverser
336 engine oil pump
337 engine fuel pump
520 generator
199 inverter
523 FADEC

191 |-default sounds (engine, wind, rain, etc.) { This turns on X-Plane engine, wind, rain, flap, gear, and other sounds.
192 |-wear headsets (quiet sounds other than radio) { This turns down the X-Plane engine sounds, as it would sound in you were wearing good headsets.
193 |-'Bitchin Betty' aural warning system { This turns on the aural warning system sounds (Bitchin' Betty) on airplanes so equipped.
194 |-background radio chatter { This plays radio chatter in the background that you can customize in the sounds folder.
195 |-verbal ATC (using speech synthesis) { This allows verbal air traffic control. You have to have speech synthesis from Apple or Microsoft installed on your machine for this to work.
196 |-text ATC (hit enter to activate ATC) { This allows air traffic control text output, which you might want turned off if you are using verbal air traffic control.

628 |volume, all sounds
284 Speech synthesis for air traffic control voice output IS installed on this machine.
285 Speech synthesis for air traffic control voice output is not installed on this machine.
286 To install speech synthesis (if you want to hear air traffic control verbally), simply run your MacOS System Installer, select 'custom install', and install only speech synthesis capabilities.
287 To install speech synthesis (if you want to hear air traffic control verbally), go to www.Microsoft.com/speech/speechsdk/sdk5.asp.

515 |-Start up on the ramp { This lets you start at the ramp, not on the runway. But be aware you must choose a ramp location to start in the AIRPORT-editing sreen in World-Maker!
197 |-Start up with engines running and switches on { This lets you start with the engines running and switches on or not to suit your preference.
202 |-remove flying surfaces in over-speed { If this is on, X-Plane will shed certain flying surfaces if you over-speed your plane. Do not overs-peed your plane.
203 |-remove flying surfaces in over-G { If this is on, X-Plane will shed certain flying surfaces if you over-G your plane. Do not over-G your plane.
204 |-remove flaps in over-Vfe { If this is on, X-Plane will remove your flaps if you have the flaps down above the maximum flap extension speed (Vfe_kts, the high-end of the white arc on the airspeed indicator.
205 |-remove gear doors in over-Vle { If this is on, X-Plane will remove your landing gear doors if you have the gear down above the maximum gear extension speed (Vle_kts).
511 |-reset on hard crash { If this is on, X-Plane will reset your craft to the nearest airport if you hit the ground hard enough to be considered a fatal accident.
516 |-give various in-cockpit text warnings { If this is on, X-Plane will give you yellow text warnings of any serious non-obvious problems in the upper-right of the screen.
206 |-warn of low frame-rate { If this is on, X-Plane will warn you annoyingly if your frame rate gets too low.
514 |-dump net data to error.out { If this is on, X-Plane will dump it's internet I/O to the file error.out. This is useful for seeing what data X-Plane is sending and receiving.
998 |-dump timer data to error.out { If this is on, X-Plane will dump data on wher it is spending time to the file error.out. This is useful for seeing where the computer is spending it's time processing.
613 Weapon Visual
614 Re-Arm to Default Specs
615 Ready (click-clear)
616 Clear (click-load )
617 Load Weapon

281 zoom { This is how much to zoom in on the data.
282 time { This is the time index for the left-hand side of the graph.

618 |aircraft used when you select the SHUTTLE APPROACH options in the Location Menu
619 |aircraft that will tow you in the TOW option in the Location Menu
691 |aircraft that will refuel you in the AIR FORCE REFUEL option in the Location Menu
692 |aircraft that will refuel you in the NAVY REFUEL option in the Location Menu
693 |aircraft that will carry you in the DROP option in the Location Menu
694 refueler, carrier aircraft speed
695 refueler, carrier aircraft altitude
696 refueler, carrier aircraft heading
697 |(kt)
698 |(ft)
699 |(deg)

288 ARROW KEYS AND +/- TO MOVE.
289 Choose Pilot Logbook
290 New Pilot Logbook
291 DATE      TAIL #    AIRCRAFT TYPE                                 DEP           ARR     # LAND   TOTL TIME        NIGHT INSTRUMNT   X-CNTRY

207 type plan|IFR { You have to have an instrument rating to file an IFR (Instrument Flight Rules) plan. Expect controllers to stay with you throughout the flight if you file this type of plan, and happily clear you for instrument approaches if the weather is crummy.
208 |VFR { Any pilot may file this type of plan. Controllers will only offer you visual approaches on this type of plan. Expect controllers get worried if you request an instrument approach.
209 |Mr. { Enter your name and address on flight plan forms to allow you to be contacted if needed... this could occurr if a you commit a violation or you forget to close your flight-plan if you land out of ATC coverage.
210 |Mrs. { Enter your name and address on flight plan forms to allow you to be contacted if needed... this could occurr if a you commit a violation or you forget to close your flight-plan if you land out of ATC coverage.
211 Departure point
212 Enroute altitude|(ft) { ATC will expect you to maintain this altitude unless you amend your flight plan enroute.
213 Arrival point

149 { This is the runway you are planning to. Check ATIS to be sure you plan to a runway in use!

385 Join the club! Get your free updates and other good stuff at www.X-Plane.com!
399 Remember to check out www.YoungsModulus.com! You can get updates and stuff.
406 Don't know which joystick to get? Check out www.CHPRODUCTS.com. (Joystick optional... click the mouse in the windscreen if you have no joystick)
407 Don't know which 3-D card to get? Check out www.NVIDIA.com for the latest GE-FORCE CARD, or www.ATI.com for the latest RADEON card.

408 Warning: You have set too many rendering options in the RENDERING OPTIONS window or too much visibility in the SET WEATHER ATMOSPHERE WINDOW for this computer.
512 The simulator will therefore maintain smooth animation by reducing the visibility, thus allowing a higher frame rate. This gives smoother animation and a more realistic flight model.
517 To speed up the sim, you should be lower the resolution, switch to 16-bit color, turn off auto-gen scenery, or reduce the visibility. These are the things that can sap the most speed.
521 To avoid this warning again, speed up the sim, get a faster computer, or turn off the warning in the OPERATIONS AND WARNINGS window in the SETTINGS menu.

546 Oops. You can't fly this far in the demo version. (X-Plane is acting as a demo since no VERSION-7 CD is detected in the CD drive).
547 The full version has terrain and airport data for the entire planet Earth and even Mars!!!
548 The demo, however, includes only the Southern California area (and some of Mars!) to save download time.
549 I will now put you back in the demo-flight area.

550 No VERSION-7 CD found! X-Plane is operating in demo mode. Joystick will be ignored after 6 minutes.
551 Get your full copy today from WWW.X-PLANE.COM.
552 Or, if you have an X-Plane VERSION-7 CD, put it in now and let it spin up before you close this alert box and I will check for it again!
553 REMEMBER, YOU MUST FULLY INSTALL X-PLANE FROM YOUR VERSION-7 CD, INCLUDING ALL VERSION-7 SCENERY CD'S, TO FLY OUT OF DEMO MODE!

554 I do not detect a VERSION-7 CD, so I shall now ignore your joystick input!
555 Order your full copy from WWW.X-PLANE.COM right away!
556 (If you already have a VERSION-7 CD, be sure to put it in the drive before you start the sim to avoid this message!)
557 REMEMBER, YOU MUST FULLY INSTALL X-PLANE FROM YOUR VERSION-7 CD, INCLUDING ALL VERSION-7 SCENERY CD'S, TO FLY OUT OF DEMO MODE!

558 For the rest of the flight, you can still fly the aircraft with:
559 1: the autopilot, located near the bottom of the radio stack, with values set in the glareshield.
560 2: the trim, located on the far right of the power quadrant, operated with the [ and ] keys.
561 The mouse will not operate the yoke, but can be used for all other functions.

562 OK I found the CD!
563 I am taking you out of demo mode now!
564 Next time put the CD in before you start X-Plane to avoid this annoyance!

565 <    Release brakes to launch    >
566 <   Release brakes to take off   >
567 < Space bar to release tow-rope  >
568 <    Release brakes for winch    >
569 <   Space bar to release winch   >
570 <       Space bar to drop        >
571 <             PAUSED             >

573 Internet Setup
574  Load Aircraft
575 Load Situation
576  Go To Airport
577  Date and Time
578        Weather
580    Set Weights
581 Fail Equipment
585          Pause
586 Reset Flt Path
587       Quit ALL

588 center on acft

600 BE ADVISED
601 SAY INTENTIONS
602 Understood
603 Enter Name
604 Enter ID
605 Go Up a Level
606 Cancel
607 Save
608 Don't Save
609 Cancel
610 Save changes to 
611 first?

700 Both you and up to 9 of your friends choose this option to fly together. You can race, fly in formation, put on an airshow (possibly in formation), have a contest to see who can land and stop in the shortest distance, or even pick the GLIDER TOW or B-52 DROP options, so one of you can carry or tow the other!
701 Hook this machine up to another with an ethernet cable. This will be the machine with the controls and flight model (master machine) and the other will be an extra monitor for more scenery!
702 Hook this machine up to another with an ethernet cable. This is an extra visual. It must be connected to a master machine, which has one of the options above checked.
703 Hook this machine up to another with an ethernet cable. This is an extra cockpit. It must be connected to a master machine, which has one of the options above checked.
704 Hook this machine up to another with an ethernet cable. Use it for maps, view from the tower, or anything else you like! It must be connected to a master machine.
705 Hook this machine up to another with an ethernet cable. This is the instructor's console. You can  set weather, set location, cause failures, or anything else!
706 Hook this machine up to another with an ethernet cable. This is the the machine that the pilot flies. The instructor can use the other machine to set weather, set location, cause failures, etc.
707 Hook this machine up to another with an ethernet cable. The X-Plane standard motion-pack will come from this machine and go to the other... you can use it to drive your own motion platform.
708 Hook this machine up to another with an ethernet cable. If you have any data selected to go to the internet in the SET DATA OUTPUT screen, it will go to this address. Use this UDP data to drive anything you can think of!
709 { Indicate that you want to use this function here.

710 Jan 
711 Feb 
712 Mar 
713 Apr 
714 May 
715 Jun 
716 Jul 
717 Aug 
718 Sep 
719 Oct 
720 Nov 
721 Dec 
722 Jan 

723 Quicktime 6.00 or later IS installed on this machine! You are ready to make QuickTime movies from X-Plane to share with everyone!

724 Quicktime 6.00 or later IS NOT installed on this machine! You cannot make any movies until you install it! You can download QuickTime for free from:
725 http://quicktime.apple.com
726 QuickTime is available for free for Mac AND Windows. OF COURSE YOU HAVE TO INSTALL THE AUTHORING MODULE, NOT JUST VIEWING SOFTWARE, TO SAVE MOVIES.

727 Choose the filename for your movie above. Then, when flying, hit CONTROL-SPACE to toggle recording any time you like!
728 Standard movie size is 320x240 pixels, at 15 fps to be a little jerky, 20 fps to be pretty smooth.
729 WATCH OUT! YOU CAN GO THROUGH A LOT OF DISK SPACE FAST! Don't start recording a movie and then forget to stop it unless you want your hard drive to get filled up!
730 Hit control-space as many times as you like with this filename... X-Plane will save the movies with 'take-1', 'take-2', etc. appended so you can easily do many takes without changing the fielname!
731 On a Macintosh you can then edit your movies (and add music) with iMovie, which comes free on all new Macs. Editing software is available for sale on Windows machines.

530 |-place your craft
626 |-place traffic # %d

800 Low Enroute
801 High Enroute
802 Sectional
803 Radar
804 Textured
805 Spectrum

  8 Data Set
372 Data See
373 Inet 1
263 Inet 2

374 Axis
375 Nullzone
376 Equipment

397 Atmosphere
398 Water
526 Space

532 Fuel/Payload
543 Ordnance

544 Overall
976 Instruments
977 Equipment
893 Engine
894 Engine Systems
895 Flying Surfaces

896 Flight Cons
897 Cockpit Cons
898 Keyboard
899 ATC
900 Tech Support

901 The joystick or yoke will the operate ailerons and elevator. Rudder pedals will operate the rudder. (Rudder will stay centered if you don't have pedals).
902 If you have a Thrust-Master throttle or a throttle wheel on your joystick, it will operate the aircraft throttle.
903 If you have no joystick or yoke, the mouse will work instead... just click in the center of the windshield to actviate mouse control.
904 Go to the 'Settings' menu and select 'Set Joystick and Equipment...' to assign rudder availability.

905 Point and click to operate controls.
906 Click above radio frequency knobs to increase frequency, below them to decrease.
907 Click on the left and right side of the HSI OBS button to change the HSI OBS. Same with the pressure-setting on the altimeter.
908 Just click the mouse wherever you want the throttle, flaps, etc to be to move them.

909 You never HAVE to use the keyboard.
910 But if you WANT to use the keyboard, equivalents are available for almost everything.
911 See the 'Resources:keys:X-Plane.txt' for a complete list of keyboard equivalents... you may even edit that file to change the keypresses!
912 You can also hit all the keys listed in the view menu to select views.

913 Just hit the ENTER or RETURN key to bring up the air traffic control menu.
914 Then point and click with the mouse to make your selection.
915 Go to the 'Set Sound' option in the 'Settings' menu to select ATC audio output.
916 This ATC system can take you to any airport... evern custom ones that you design in World-Maker!

917 For tech support, call your X-Plane distributor.
918 If they are unable to help you, email tech@X-Plane.com. You can also call Laminar Research at (803) 738-0910.
919 Want to keep up with X-Plane developments? Get free updates? Download new aircraft and scenery files?
920 Keep an eye on our Web Page: WWW.X-PLANE.COM

820 PROPELLER 1
821 PROPELLER 2
822 PROPELLER 3
823 PROPELLER 4
824 PROPELLER 5
825 PROPELLER 6
826 PROPELLER 7
827 PROPELLER 8
828 LEFT WING 1
829 RIGT WING 1
830 LEFT WING 2
831 RIGT WING 2
832 LEFT WING 3
833 RIGT WING 3
834 LEFT WING 4
835 RIGT WING 4
836 LEFT H-STAB
837 RIGT H-STAB
838 VERT STAB 1
839 VERT STAB 2
840 MISC WING 1
841 MISC WING 2
842 MISC WING 3
843 MISC WING 4
844 MISC WING 5
845 MISC WING 6
846 MISC WING 7
847 MISC WING 8
848 ENG PYLN 1a
849 ENG PYLN 2a
850 ENG PYLN 3a
851 ENG PYLN 4a
852 ENG PYLN 5a
853 ENG PYLN 6a
854 ENG PYLN 7a
855 ENG PYLN 8a
856 ENG PYLN 1b
857 ENG PYLN 2b
858 ENG PYLN 3b
859 ENG PYLN 4b
860 ENG PYLN 5b
861 ENG PYLN 6b
862 ENG PYLN 7b
863 ENG PYLN 8b
864 FUSELAGE  
865 MISC BODY 1
866 MISC BODY 2
867 MISC BODY 3
868 MISC BODY 4
869 MISC BODY 5
870 MISC BODY 6
871 MISC BODY 7
872 MISC BODY 8
873 NACELLE 1 
874 NACELLE 2 
875 NACELLE 3 
876 NACELLE 4 
877 NACELLE 5 
878 NACELLE 6 
879 NACELLE 7 
880 NACELLE 8 
881 W-FAIRING 1
882 W-FAIRING 2
883 W-FAIRING 3
884 W-FAIRING 4
885 W-FAIRING 5
886 W-FAIRING 6
887 LAND GEAR 1
888 LAND GEAR 2
889 LAND GEAR 3
890 LAND GEAR 4
891 LAND GEAR 5
892 LAND GEAR 6

1000 |-do nothing

1001 |-toggle ignition
1002 |-engage starters
1003 |-engage starter #1
1004 |-engage starter #2
1005 |-engage starter #3
1006 |-engage starter #4
1007 |-engage starter #5
1008 |-engage starter #6
1009 |-engage starter #7
1010 |-engage starter #8

1011 |-idle hi/lo
1012 |-TOGA (max power)
1013 |-throttle up a bit
1014 |-throttle down a bit
1015 |-prop fine a bit
1016 |-prop coarse a bit
1017 |-mixture rich a bit
1018 |-mixture lean a bit
1019 |-carb heat on
1020 |-carb heat off
1021 |-carb heat toggle
1022 |-thrust reverse
1023 |-shut down engines

1024 |-pitch trim up
1025 |-pitch trim takeoff
1026 |-pitch trim down
1027 |-gyro rotor trim up
1028 |-gyro rotor trim down
1029 |-rudder trim left
1030 |-rudder trim cntr
1031 |-rudder trim rigt
1032 |-aileron trim left
1033 |-aileron trim cntr
1034 |-aileron trim rigt
1035 |-rudder move left
1036 |-rudder move cntr
1037 |-rudder move rigt

1038 |-view: forward
1039 |-view: glance left
1040 |-view: glance right
1041 |-view: pan left
1042 |-view: pan right
1043 |-view: pan up
1044 |-view: pan down
1045 |-view: fwd no HUD
1046 |-view: fwd with HUD
1047 |-view: tower
1048 |-view: runway
1049 |-view: chase
1050 |-view: free-view 1
1051 |-view: free-view 2
1052 |-view: spot view
1053 |-view: night vision
1054 |-view: trans-panel
1055 |-view: zoom in
1056 |-view: zoom out

1057 |-flaps up a notch
1058 |-flaps down a notch

1059 |-speedbrakes retract
1060 |-speedbrakes extend
1061 |-speedbrakes toggle

1062 |-vector/sweep fwd
1063 |-vector/sweep aft
1064 |-blimp lift up
1065 |-blimp lift down
1066 |-landing gear raise
1067 |-landing gear lower
1068 |-landing gear toggle
1069 |-brakes regular effort
1070 |-brakes maximum effort
1071 |-brakes toggle
1072 |-left brake
1073 |-right brake

1074 |-autopilot discon
1075 |-autopilot autothrot
1076 |-autopilot airspeed
1077 |-autopilot vert spd
1078 |-autopilot altitude
1079 |-autopilot level change
1080 |-autopilot heading
1081 |-autopilot wing-level
1082 |-autopilot hnav
1083 |-autopilot vnav
1084 |-autopilot pitch-sync

1085 |-landing lights
1086 |-light left
1087 |-light right
1088 |-light up
1089 |-light down

1090 |-rockets up
1091 |-rockets down
1092 |-rockets left
1093 |-rockets right
1094 |-rockets fore
1095 |-rockets aft

1096 |-water scoop
1097 |-water jettison
1098 |-dump fuel
1099 |-drop tank
1100 |-fire weapons
1101 |-ignite JATO

1102 |-timer start/stop
1103 |-timer reset
1104 |-ECAM mode up
1105 |-ECAM mode down

1106 |-power FADEC
1107 |-power yaw-damper
1108 |-power art-stab

1109 |-puff smoke
1110 |-arrest gear
1111 |-deploy parachute
1112 |-toggle pre-rotate
1113 |-unlock pre-rotate
1114 |-unlock collective

1115 |-pause
1116 |-fail system
1117 |-contact ATC
-1


